Playtest
Spooky Strategy » Devlog
Playtest Notes:
- should've stated who goes first in rule-book
- should cards face up or down?
- missed opportunity to add illustrations of monsters
- should've stated what happens when you land on the same space
- speed mechanic is confusing and complex
- loser just keeps on losing
- need to balance the engagement in the game
- problem with strategize
- probably better if cards were color coded
- white lines on board need to be bolder
- it took longer to get the body parts because we reduced the speed
- make the stats increase or board smaller
- when the player dies it would be cool if there was a ghost mode where they have different abilities
- buff a player when they die
- possession
- needs faster gameplay
- negotiations were fun to do
- teaming up might be fun too
Get Spooky Strategy
Spooky Strategy
Status | Released |
Category | Physical game |
Author | Nicole Polidore |
More posts
- PostmortemSep 11, 2019
- Game JournalSep 09, 2019
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