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Spooky Strategy

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Devlog

  • Postmortem
    September 11, 2019 by Nicole Polidore
    Struggles: For Spooky Strategy the main problem we faced was the balance of engagement. When someone loses, there is no chance for them to get back into the game without being the weakest one. With b... Continue reading
  • Playtest
    September 10, 2019 by Nicole Polidore
    Playtest Notes: should've stated who goes first in rule-book should cards face up or down? missed opportunity to add illustrations of monsters should've stated what happens when you land on the same s... Continue reading
  • Game Journal
    September 09, 2019 by Nicole Polidore
    Chapter One: The Role of the Game Designer In this chapter, the author explained key factors in which you should consider and practice as a game designer. Being a game designer should, you should we... Continue reading
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