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Devlog
Spooky Strategy
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Devlog
Postmortem
September 11, 2019
by
Nicole Polidore
Struggles: For Spooky Strategy the main problem we faced was the balance of engagement. When someone loses, there is no chance for them to get back into the game without being the weakest one. With b...
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Playtest
September 10, 2019
by
Nicole Polidore
Playtest Notes: should've stated who goes first in rule-book should cards face up or down? missed opportunity to add illustrations of monsters should've stated what happens when you land on the same s...
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Game Journal
September 09, 2019
by
Nicole Polidore
Chapter One: The Role of the Game Designer In this chapter, the author explained key factors in which you should consider and practice as a game designer. Being a game designer should, you should we...
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