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Devlog
Forest Fire
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Devlog
Devlog
October 01, 2019
by
Nicole Polidore
Playtest Notes: Should the enemies be one hit or several hits? The enemies should be several hits because one hit enemies are too easy. Several hit enemies because one hits are boring. What can I ad...
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Game Journal
October 01, 2019
by
Nicole Polidore
PowerPoint Link: https://docs.google.com/presentation/d/185-UA28lDWJ-Q6kblUH35_FZEPdLYN9SOHl5SKPu... 5:1 Object and properties (128) Uno: Players Wild Draw Four Card: black with all four primary colo...
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Postmortem
October 01, 2019
by
Nicole Polidore
Struggles: Developing Forest Fire, I encountered many challenges. One of which is level design, considering the goal of this project was to create 2 easy levels, 2 moderate levels and one hard level,...
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