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Forest Fire

Forest Fire

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Devlog

  • Devlog
    October 01, 2019 by Nicole Polidore
    Playtest Notes: Should the enemies be one hit or several hits? The enemies should be several hits because one hit enemies are too easy. Several hit enemies because one hits are boring. What can I ad... Continue reading
  • Game Journal
    October 01, 2019 by Nicole Polidore
    PowerPoint Link: https://docs.google.com/presentation/d/185-UA28lDWJ-Q6kblUH35_FZEPdLYN9SOHl5SKPu... 5:1 Object and properties (128) Uno: Players Wild Draw Four Card: black with all four primary colo... Continue reading
  • Postmortem
    October 01, 2019 by Nicole Polidore
    Struggles: Developing Forest Fire, I encountered many challenges. One of which is level design, considering the goal of this project was to create 2 easy levels, 2 moderate levels and one hard level,... Continue reading
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