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Devlog
Devlog
November 18, 2019
by
Nicole Polidore
For development, we started off with a spreadsheet. Analisse helped organize our group project. We then started figuring out the concept, the theme and main mechanics to start building up how our game...
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Postmortem - Nicole Polidore
October 31, 2019
by
Nicole Polidore
Success: The character design was really well thought out and executed. I think that the character definitely brought the game to life with the animations as well. Another thing that was successful in...
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Game Journal - Nicole Polidore
October 31, 2019
by
Nicole Polidore
3.3: Interaction Patterns (p62) 1. Single Player v. Game Inside because the player is running away from enemy AI. 2. Multiple Individual Players v. Game...
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